
Masking Through
Escape the asylum using your insanity.
When the mask is on, you are stable and can see the world as it is, but when it's off the world feels... different.
But be careful, if your insanity ever maxes out, you die.
Coding: Roee Amar, Shir Borer
Tech Art: Netta Gaash, Keito Mat.
Art: Amit Roz, Yotam Goren
3D: Yuval Beck, Noam Goldfarb
Music: Bar Moshe
Created for Global Game Jam 2026.
| Published | 5 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | yutu88, barmoshe, ShirBorer, kingblade, Netta Gaash |
| Genre | Platformer |
| Made with | Unity |
| Tags | 3D, First-Person, Global Game Jam |





Comments
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beAUTIFUL GAME AND FUN!